Server Features

Guardian of Hyjal

Deep within Darkwhisper Gorge, at the forbidden entrance to Mount Hyjal, the Guardian of Hyjal stands watch. This ancient protector bars the path to the mountain and challenges any force reckless enough to approach.

  • Located at the entrance to Mount Hyjal in Darkwhisper Gorge
  • Fully custom boss mechanics
  • Drops 11 new unique BoE items
  • Designed as a major open-world guild objective

Selected raid encounters feature an optional Hard Mode that can be activated before the fight begins. Hard Modes are entirely optional and reward players looking for greater challenges without becoming mandatory for progression.

  • Activated by players before engaging the encounter
  • Normal and Hard Mode share the same weekly lockout
  • Unlimited attempts until the boss is defeated or the weekly reset
  • Additional guaranteed rewards for successful completion
  • Unique cosmetic progression tied to certain Hard Modes
  • Only select bosses receive Hard Modes where they genuinely improve the encounter

Open Beta

Open Beta launches with Onyxia Hard Mode, an encounter balanced around players returning later in Molten Core gear. While available from day one, defeating it during Open Beta is expected to be an exceptional achievement.

Prestige Mode is available once you reach level 60. Speak to the Prestige Master in Stormwind or Orgrimmar to reset your character to level 1 and begin the journey again while keeping key forms of progress.

What you keep

  • Reputation progress
  • Professions and all learned recipes
  • Flight paths
  • Gold
  • Gear
  • Dual Spec
  • Riding skills, though mounts cannot be used again until the appropriate level

Rewards

  • Prestige 1: rare mob border around your character frame
  • Prestige 2: elite character frame
  • Prestige 3: exclusive Prestige mount

Dual Talent Specialization allows you to maintain two saved talent builds on the same character. It is available from level 40 and costs 500 gold.

  • Minimum level: 40
  • Cost: 500 gold
  • Talent builds can only be swapped at your class trainer

Group, guild, raid, trade, and communicate across faction lines so players can stay together regardless of faction choice.

  • Cross-faction groups
  • Cross-faction guilds
  • Cross-faction raids and communication

War Mode can be activated at any level by speaking to any Battlemaster in the game. It enables open-world PvP and grants bonus experience from quests only.

  • +10% experience from quests only
  • Can be enabled or disabled through any Battlemaster
  • Disabling War Mode starts a reactivation cooldown
  • First disable: 24-hour cooldown
  • Second disable: 3-day cooldown
  • Third and every later disable: 7-day cooldown
  • Your cooldown tier permanently increases for that character

This system prevents players from constantly toggling War Mode depending on the situation, while still allowing them to change their mind later.

A representative of the Lorewalkers Guild can be found in every starting zone. Speak to them to activate the challenge before level 6. After level 6, Lorewalker Mode can no longer be activated unless you Prestige and begin again.

  • Must be activated before level 6
  • Mob experience reduced by 50%
  • Rewards mailed every 10 levels
  • Unique exclusive mount at level 60

Underplayed specs receive careful improvements to identity, utility, and playability while preserving the Vanilla feel.

  • Carefully updated underperforming specs
  • Designed to preserve the Vanilla feel
  • More reworks planned over time

Lore-friendly quests are being added over time to smooth leveling gaps and make familiar zones feel fuller without replacing the original world.

  • New stories across existing zones
  • Better leveling flow
  • Zone-focused rewards and objectives

Raids are built around 25-player groups, refreshed encounters, no world buffs inside raids, and no boss debuff limit.

  • 25-player raids
  • Updated boss encounters
  • No world buffs in raids
  • No boss debuff limit